|
sep'04 Bleeding Heart Liberals' Bleeding Heart Bush Approval at 52% |
    |
|
may'04 Abu Ghraib has become the largest prison in the world |
    |
|
apr'04 CFP conference who is watching the watchers? |
    |
|
mar'04 equinox - madscroll BETA relaunch: click on HISTORY! |
    |
|
feb'04 card Valentine be mine |
    |
01jan2004 starting reconstruction |
 |
31dec2003 over |
  |
|
dec'03 Merry Xmad peace on earth |
    |
|
nov'03 icon for CHRIMBOBAT 2004 african theme (buildingletters.org) |
    |
|
oct'03 AIGA record cover show mickey vs. the streets |
    |
|
sep'03 researching Grid many small problems -> one big solution |
    |
|
jul'03 editorial spread for Étapes magazine:“the life of design cycles” |
    |
|
jun'03 M.A.D. monograph published by Pyramid |
    |
|
may'03 visual essay on Chronopolis for Loud Paper magazine |
    |
apr'03 ongoing exhibit SFMOMA shows M.A.D. in “The Art of Design” |
    |
|
apr'03 news happy birthday DNA |
    |
|
feb'03 branding Rational joins the IBM software group as 5th brand |
 |
    |
jan'03 video IBM DB2 brand update - from data to knowledge to action |
    |
01jan2003 mutually assured deconstruction |
 |
31dec2002 year of the silenced |
  |
|
dec'02 dow jones the future is in nature |
    |
|
oct'02 web site Madscroll launch |
    |
|
sep'02 interview w/villette-numerique.com: perception vs intellect |
 |
    |
|
Do you think that perception as a means of knowledge is better than intellect?
It depends how old you are. We are born with all perception and near zero
intellect and near zero knowledge. Perception feeds the intellect which then
feeds knowledge. With time the intellect learns to filter and structure
perception and therefore it also filters and structures what it thinks of as
“advanced” knowledge. If we believe that a superior form of knowledge can be
achieved without any kind of codification then perception needs to bypass
the intellect.
|
|
sep'02 exhibit Chronopolis at the Villette Numerique, Paris |
 |
    |
|
sep'02 poster "within 4 walls" aiga show |
 |
    |
|
aug'02 exhibit, web site Chronopolis installation: time agents/icons |
    |
|
jul'02 line of symbols for TypeBox (wherever we go there we remain) |
    |
|
jun'02 solar eclipse monday 10th 5:31pm |
    |
|
jun'02 poster, signage leading to Sauna 02 exhibit @ the Lab |
    |
|
This was an exercise in signage and street art. Posters facing passersby led them to the Sauna 02 exhibit. The first five words of the mailer's headline, "ALL SPACE IS ALREADY OCCUPIED BY THE ENEMY," were applied to consecutive light poles leading to the installation from all directions16th street, South Van Ness and Capp street.
|
  |
|
apr'02 branding IBM software branding phase4: Tivoli mosaic |
 |
    |
|
As part of an ongoing IBM software brand strategy project (Lotus, DB2, Tivoli, WebSphere) we completed the fourth software brand visual identity.
Each one of these brands is represented by a mosaic made up of a brand-specific graphical vernacular. The semantics of these mosaics is based on the broad heritage of IBM and the syntax is inspired by notions of ecology and biology: autonomy, plasticity, replication, etc.
|
|
apr'02 poster/mailer for sauna02 art symposium at the Lab |
 |
    |
|
feb'02 exhibit Exploratorium: "IconCity" double projection |
    |
|
feb'02 zine SMAC! #2, double issue on architecture + robotics |
 |
    |
|
We produced this double issue for SMAC to accompany two of their events. Our design concept focuses on the correlations between the interestingly related disciplines of architecture and robotics. Each cover also functions as a bold announcement for the events. Designed with Jeremy Mende.
|
|
feb'02 palindrome 02 feb 2002 |
    |
|
feb'02 news switzerland joins the united nations |
    |
|
feb'02 happy valentine "Love You to Death" |
    |
|
feb'02 photos "Being wanted doesn't mean that you are loved." |
    |
|
jan'02 experiment "buzzword" collaboration with Ken Coupland |
    |
|
jan'02 animation on the concept of patriotism for Adhoc |
 |
    |
|
jan'02 sketch what flies up must fall down |
    |
|
jan'02 statement for Graphic Design for the 21st Century |
    |
|
Published in Graphic Design for the 21st Century (Taschen Verlag)
Design
After centuries of designing for innovation, it will soon be time to design for mutation.
is a weapon
This time around we must design for the past in order to counter the legacy of
against
previous designs that left us with so much clutter, pollution and dangerous inventions.
ignorance &
We have progressively learned to adapt to a world of increased accelerations.
misconception
We need to address solutions of slowness and simplicity.
|
01jan2002 the blues of anthems |
 |
31dec2001 year of shock |
  |
|
nov'01 tribute to Paul Rand 1914-96 |
    |
|
nov'01 web site for Chronopolis multimedia installation |
    |
|
This web site was produced to document the Chronopolis installation currently being created with Chris Salter. Chronopolis is an immersive multimedia calendar/clock (to be exhibited in several European cities beginning fall 2002). In a Chronopolis year there are 100,000,000 seconds so our site is 100,000,000 square pixels. The equation of 1Pixel=1Second illustrates the relationship of time and space.
|
|
oct'01 thesis web site/cd-rom |
    |
|
Exaggerated pixel graphics and "Home sweet Home" vernacular explore virtual desktop space, which is the Home for the children of the digital backyards … "Home is the emotional anchor + sanctuary of our lives. It can manifest itself in many forms. I am a postmodern nomad, always on the move. My laptop has remained a constant point of focus in my otherwise blurred existence. My computer desktop is my Home."
|
|
sep'01 drawing head home & message man |
    |
sep'01 branding research IBM software: integrated/modular/scalable |
    |
 |
|
jul'01 branding + web Inxight Software (case study) |
    |
|
jul'01 game over theory development of human population |
    |
|
iul'01 last ACD judging Morioka, Gelman, Busby, Maeda |
|
    |
 |
|
feb'01 web exhibit SFMOMA, 010101: Art in Technological Times |
    |
|
The Timelocator web site is a preset machine (a clock), a narrative (a document) and a network of interrelations between other sites and the site visitors. It explores the notion of decay: the story remains constant, but both the links in the network and the machinery will decay and over time terminate the endless calculations of the site. This image shows the conceptual map of the piece. http://010101.sfmoma.org |
|
feb'01 banners for Lotusphere: top left details (case study) |
    |
01jan2001 the year of people °∫after years of pixels |
 |
31dec2000going to sleep one last time in this millennium. z Z Z |
  |
dec00 branding Lotus QuickPlace: online collaboration case study |
    |
|
nov'00 drawing alpha channel |
    |
|
oct'00 aiga lecture on the relationship of nature + technology |
 |
    |
|
InfoCity lecture and web presentation: The InfoCity presentation defines relationships between new media and urbanism, with an emphasis on creative passion.
Creating graphic design is like designing for urban spaces; designers must address interactivity, user traffic, competitive branding, clutter, technological obsolescence and multiple media spaces like desktop, PDA, street signage, fashion, + car graphics.
|
|
sep'00 utopia class diagram (CCAC) |
    |
|
The theme of our CCAC design/media class in winter 2000 was utopia. Starting with historical precedents, we worked on the translations of these utopias into current social contexts and lastly into purely speculative utopias. One of our main objectives was to discuss the role of utopia in new media and especially in new spaces such as the internet. The class was co-conceived with SFMOMA curator of architecture and design, Aaron Betsky, and co-taught with architect Stephen Jaycox
|
|
aug'00 drawing ball eater + chairs |
    |
|
jul'00 genome holder NY Times Biotech Chic: Wear your own code |
    |
|
june'00 illustration work in the future for Time magazine |
    |
|
may'00 illustration Berkeley School of Music catalog cover |
    |
|
may'00 lecture Smithsonian Cooper Hewitt National Design Museum |
    |
|
Designing in both physical and fluid spaces
the physical world is merging with a world of infinite man-made information
increasingly, we live in unstable spaces of mobility and information
our identity is extended with data that exists beyond our reach (banks, IRS, etc) it fragmented and targeted in multiple ways we need a wet-suit that fits all minds: a solution that brings us isolation or insulation to better live in the data sphere |
|
apr'00 editorial 032, a german zine: "professionalism is perfection" |
    |
|
apr'00 exhibit Smithsonian Cooper Hewitt Museum in NYC |
    |
|
Liquidity, saturation, and overflow are words that describe the information surplus that besets us at the start of the twenty-first century.
Today, the simultaneity of diverse content streams is a given. Alongside the archetype of the printed page, the new digital archetype of the window has taken hold.
The window is a scrolling surface of unlimited length.
In a culture where images and materials are continually recycled, reused, and discarded, designers today often seek to reclaim abandoned places and products. Old forms receive new uses, and familiar icons and materials are mixed and recombined._Ellen Lupton
|
|
apr'00 concept immersed/floating/airborne architecture |
    |
|
feb'00 book Architecture Must Burn (US & German edition cover) |
    |
  |
|
feb'00 photos the nature of urbanism: Paris & Berlin |
    |
31jan2000 waking up in the red =:o |
 |
1990's sunset •ver d.t c°m utOpia |
  |
|
dec'99 experiment on semiotics hunters/bullets/planes and pilots |
    |
|
sep'99 initial book design for Architecture Must Burn |
 |
    |
|
jul'99 visual essay eye mag.: the mechanization of senses (unpub.) |
    |
  |
|
jul'99 web site mickeytime clock |
    |
|
jun'99 design sketch people captured on security camera |
    |
|
jun'99 branding, print , web International Design Conference Aspen |
    |
|
may'99 movie script Go Casinol (preselected at Sundance Festival) |
    |
|
Go Casinol is the story of a venture capitalist who accidentally takes a new drug (Casinol) and finds himself both cursed and blessed by a rare and dramatic side effect.
It is also an exploration in story telling as the movie is conceived to be randomly edited in real time so that audiences are framed in the premise of the story. The DVD is both the medium and a prop in the movie. Casinol was co-written with David Gaz |
apr'99 visual essay wiredmag: relationship of corp. strategies & sports |
|
    |
|
feb'99 editorial designs Mother Jones magazine |
    |
|
jan'99 photos "words are only signage of meaning" |
    |
|
dec'98 poster for an AIGA exhibit on the theme of icons |
    |
|
nov'98 exploration on books, birds and flocks |
    |
|
sep'98 visual essay wired magazine |
    |
|
"revolutionary excitement is always sparked when powerful information is suddenly shared"… Gary Wolf •• For this intro which is about the realization of great ideas or inventions, we used one graphic in its two forms. One is extraverted; it looks like a network and illustrates the collaboration of people. The second form is introverted and looks like a wheel; it represents the shared idea as a functional notion. |
|
aug'98 data the ups and down of democracy (web source) |
    |
|
aug'98 presentation for Chrysler Award for Innovation in Design |
    |
|
essays:
1: innovation … 2: style … 3: tools … 4: interactivity … 5: media … 6: machines
charts:
1: new media axioms … 2: automation of design … 3: new tools and environments |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |